dl-duck的object S-8草稿

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object S-8-“液态燃烧 Liquid combustion”

统合物品分类系统
物品编号:S-8
位置:level 174、level S-568 M.E.G 基地和 B.N.T.G
安全性:中性
用途:
应用至火焰工程、在可燃物上燃烧
状态:
由少数组织生产,在 level 174 自然生成
o-s-8.1

Photograph of a bottle of liquid combustion (taken at T.C.L's research institute at level S-568)1

描述

object S-8 是一种淡黄色的液体,黏稠程度与汽油相似。该物品在深渊海带液态痛苦的实验中偶然被发现,因其在可燃物上立即燃烧的性质,命名其为“液态燃烧”。因其本身由液态痛苦转化而成,所以液态燃烧的早期样本有如同液态痛苦的效果。由于这种性质无必要且运用在火焰工程中过于危险,M.E.G、T.C.L 和 B.N.T.G 相继将液态燃烧改良,三个组织的改良侧重点皆有不同:
此外,液态燃烧可在 level 174 中被自然发现,但 level 174 中的液态燃烧的燃烧效果远远大于人们制造的液态燃烧。
o-s-8.5

Raw Materials of Lighters。

o-s-8.4

Bottled metal corrosives liquid combustion。

用途

利用液态燃烧,各大组织的研究人员制作出了如下几种物品:

object S-8.1- “液态燃烧火柴”

液态燃烧火柴将液态燃烧制成固体并镀在铁针上,使用金属盒保存,与普通火柴一样,可以生火。但前提是将该火柴的液态燃烧部分放在可燃物上(接触可燃物即可)。该物品由 B.N.T.G 制造并售卖,1 盒共 5 支液态燃烧火柴,5 盒该商品价值仅 100 B.N.T.G 点数。

object S-8.2- “液态燃烧打火机”

液态燃烧打火机的具体制造工艺不明,效果与普通的打火机无异,但火更大,更持久。由 B.N.T.G 制造,价值仅 888 B.N.T.G 点数。B.N.T.G 承诺,该物品可以连续 1 星期点火而不熄灭,这也体现了该打火机中的燃料十分充足(虽然 B.N.T.G 可能只是欺骗用户,但是真有一位举着打火机燃烧了整整 17 个小时)。该物品外壳为铁制,但 B.N.T.G 称其内部装有后室合金。

object S-8.3- “液态燃烧弹”

液态燃烧弹由 T.C.L 为捣毁 U.E.C 在 level S-568 的第 3 层的研究院而制造。为了保护环境,除了在 level 174level S-568 的第 5 层这种炙热且烈焰焚烧的环境下可以使用外,其余室外层级(尤其是有植物覆盖的层级)和人口繁多的层级均禁止使用。液态燃烧弹的效果的效果为 50 乘 50 米的范围内燃起大火(前提是附近有可燃物)。另外,液态燃烧弹在火焰工程中起了重要作用,详见记录 S-8.1- “火焰工程”。B.N.T.G 对液态燃烧弹进行了改良,将燃烧范围提升至 100 米乘 100 米。

o-s-8.6

On the 5th floor of level S-568, notice the Liquid Burning Falls。

o-s-8.8

Natural liquid combustion。

性质(持续更新中)

关于可燃物

可燃物是液态燃烧的火焰载体的统称,以下物品均为可燃物:天然气、液化石油气、氢气、汽油、柴油、酒精、植物油、木材、纺织品、纸张、少量化学品和金属,特殊的是,大多数后室中可燃的物品不能作为液态燃烧的可燃物。

如何灭火

液态燃烧所产生的火焰与前厅中的火焰有所不同,液态燃烧火焰不能被水扑灭。液态燃烧产生的火焰需要用杏仁水、巴旦木水或液态痛苦扑灭,其中,液态痛苦的效果最佳。当然,小部分的火焰可以使用氧气隔绝的方式熄灭。

关于不稳定性

液态燃烧具有不稳定性,该性质体现为液态燃烧的自燃现象。当液态燃烧自燃时,该物品产生的火焰不会有任何热量,可能是因为液态燃烧自燃时没有可燃物供能。此外,有些液态燃烧产生的火焰还会因为这个性质而忽然熄灭,这也给火焰工程带来了巨大的挑战。

液态燃烧的持久性

没有体现出不稳定性的液态燃烧火焰还是拥有一种持久性的。自然情况下,液态燃烧产生的火焰在拥有可燃物和新的能量供给的情况下会一直燃烧,4.5 毫升的液态燃烧能提供 1 分钟的能量供给,这个量还可能因为各大组织对液态燃烧的改良而减少。不同的是,在 level 174 自然生成的液态燃烧能提供的能量供给要远远大于同量人造液态燃烧提供的能量供给,4.5 毫升的自然液态燃烧可以提供 10 分钟的能量供给。

o-s-8.3

Flame Power Liquid 。

关于能量供给

能量供给是指支撑液态燃烧火焰不断燃烧的能量源之一(另一个能量源是可燃物,两者共同支持了液态燃烧在燃烧时的可燃物与达到着火点的温度),液态燃烧是提供液态燃烧火焰温度的主要材料,但是其他物品,例如液态痛苦和深渊海带,也可以代替它起到相同的效果。4.5 毫升的液态痛苦可以提供 0.5 分钟左右(会比 0.5 分钟多一些)的能量供给,4.5 克的深渊海带可以提供 1.2 分钟左右(会比 1.2 分钟少一些)的能量供给。可以使用 B.N.T.G 最新研发的 Flame Power Liquid 进行能量供给!4.5 毫升的 Flame Power Liquid 可提供 10.25 分钟的能量供给!

如何使用

除了 object S-8.1、8.2 和 8.3 之外,可以使用液态燃烧直接接触可燃物进行燃烧(这也是液态燃烧火柴要用金属盒保存和铁针装载的原因,另外,经过 B.N.T.G 的改良,液态燃烧的不稳定性被抑制了许多,这也是 B.N.T.G 可以 5 根液态燃烧一起装在而基本不会自燃而造成损失的原因)。将液态燃烧放入杏仁水后服用,可以达到向杏仁水中放火盐的效果。

o-s-8.7

Solid-state Combustion。

凝结为固体和蒸发成气体

液态燃烧可以在零下 20 摄氏度的低温下凝结为固体,固体液态燃烧(亦或者说是“固态燃烧”)可以保持一定的稳定性。但该物品有一个隐患,那就是当温度重新高于零下 20 摄氏度时,固态燃烧有很大概率会燃烧或爆炸。气态燃烧很难获得,即使获得了也没什么用,因为当温度高于着火点时,液态燃烧会自然燃烧,而且不会产生蒸汽。只有在 level 174 的核弹爆炸点或原本核弹爆炸的地方才有概率找到,其中,正在爆炸的核弹产生的气态燃烧最多3

o-s-8.9

The Structure of the Flames。

火焰的结构

液态燃烧的火焰与普通火焰一样,拥有外焰、内焰和焰心,但不同的是,液态燃烧的焰心温度远远大于液态燃烧外焰温度,一般情况下,液态燃烧的焰心温度约为 800 摄氏度(与酒精灯的温度差不多),而外焰温度约为 750 摄氏度,补充一下,内焰只有 500 摄氏度,这是不正常的,因为在正常情况下,焰心供氧不足,燃烧不完全,因此温度最低(同时具有还原作用)。

发现

液态燃烧由深渊海带液态痛苦的实验中产生。

匿名流浪者上报了关于 level 174 发现液态燃烧的事件。

附录

记录 S-8.1 - “火焰工程”

火焰工程是在 level S-568 的第 5 层进行的一次燃烧实验,旨在摧毁 U.E.C 设置在该层的前哨站,火焰工程由 B.N.T.G 发起,M.E.G 和 T.C.L 都有参与。在这次工程中,T.C.L 研制的液态燃烧弹起到了重要作用,成功摧毁了 U.E.C 的大部分火力,使 B.N.T.G 大获全胜。
但是,不知为何,在液态燃烧弹使用后,level S-568 的第 5 层的小部分区域开始坍塌,而地板缺口上的裂缝并非通向 level S-568 的第 4 层,而是通向一个未知层级,推测为液态燃烧弹的使用使 level S-568 产生了一个新的切出点。

在 T.C.L 的研究下,研究人员发现大量的液态燃烧可以使层级之间的通道(切出点)发生紊乱。例如,在 level 2 中一扇通向 level 3 的门中放置液态燃烧后进入,研究人员最后竟然到达了 level 4。

以下为原版英文文档(作者需求,因而放在这里)

object S-8 - "Liquid combustion"

统合物品分类系统
物品编号:S-8
位置:level 174, level S-568 M.E.G base, and B.N.T.G
安全性:neutral
用途:
Applied to flame engineering, combustion on combustibles
状态:
Produced by a small number of organizations, naturally generated in Level 174
o-s-8.1

Photograph of a bottle of Liquid Combustion (taken at T.C.L's research institute at level S-568)[[footnote]Translation: Specific images are not translated. [[/footnote]]。

Description

Object S-8 is a yellowish liquid with a viscosity similar to that of gasoline. The item was discovered by chance during experiments with Abyssal Kelp and Liquid Pain, and was named "Liquid Combustion" due to its immediate burning properties on combustibles. Because it is itself transformed from Liquid Pain, early samples of liquid combustion have the same effect as Liquid Pain. Due to the fact that this nature is unnecessary and too dangerous to use in Flame Engineering, M.E.G., T.C.L, and B.N.T.G have successively improved liquid combustion, and the focus of improvement in all three organizations is different:
In addition, liquid combustion can be found naturally in level 174, but level 174 The combustion effect of liquid combustion in is much greater than that of liquid combustion made by people.
o-s-8.5

Raw Materials of Lighters。

o-s-8.4

Bottled metal corrosives liquid combustion。

Uses

Using liquid combustion, researchers from various organizations have created the following items:

object S-8.1- "Liquid Combustion Matches"

Liquid Combustion Matches are made of Liquid Combustion into a solid state and plated on an iron needle, which is stored in a metal box and can be used to make a fire just like a regular match. However, the Liquid Combustion part of the match is placed on the combustible material (contact with the combustible material is sufficient). Manufactured and sold by B.N.T.G, 1 box of 5 Liquid Combustion Matches is worth only 100 B.N.T.G Credits.

object S-8.2- "Liquid Combustion Lighters"

The specific manufacturing process of the Liquid Combustion Lighter is unknown, and the effect is no different from that of an ordinary lighter, but the fire is larger and longer-lasting. Manufactured by B.N.T.G, valued at only 888 B.N.T.G Points. The B.N.T.G. promises that the item can be lit for 1 week without going out, which also indicates that the lighter has enough fuel (although B.N.T.G may have been just deceiving the user, one of them actually burned the lighter for 17 hours). The item's casing is made of iron, though the B.N.T.G claims that it contains a Backrooms alloy inside.

object S-8.3- "Liquid Combustion Incendiary Bombs"

The Liquid Combustion Incendiary Bomb was created by the T.C.L. to destroy the U.E.C's research institute on the 3rd floor of level S-568. In order to protect the environment, in addition to being used in the scorching and flame-burning environment of the 5th floor of level 174 and level S-568, The rest of the outdoor levels (especially those covered with vegetation) and the heavily populated levels are prohibited. The effect of the Molotov cocktail is to ignite a large fire within a 50 by 50 meter radius (provided that combustibles are nearby). In addition, incendiary bombs played an important role in flame engineering, as detailed in Log S-8.1- "Flame Engineering". The B.N.T.G has improved the Liquid Combustion Incendiary Bombs to increase the burn range to 100 meters by 100 meters.

o-s-8.6

On the 5th floor of level S-568, notice the Liquid Combustion Falls。

o-s-8.8

Natural Liquid Combustion。

Nature (Continuously Updating)

About combustibles

Combustibles are a general term for Liquid Combustion flame carriers, and the following items are combustibles: natural gas, liquefied petroleum gas, hydrogen, gasoline, diesel, alcohol, vegetable oil, wood, textiles, paper, a small amount of chemicals, and metals, and in particular, most of the combustible items in the backrooms cannot be used as Liquid Combustion combustibles.

How to extinguish a fire

The flames produced by Liquid Combustion are different from those in the Frontrooms, and liquid combustion flames cannot be extinguished by water. Flames produced by Liquid Combustion need to be extinguished with almond water, almond water, or liquid pain, of which, Liquid Pain works best. Of course, a small part of the flame can be extinguished by means of oxygen isolation.

about instability

Liquid Combustion is unstable, which is reflected in the spontaneous combustion phenomenon of Liquid Combustion. When a liquid burns spontaneously, the flame produced by the item does not show any heat, possibly because there is no combustible material to power the Liquid Combustion. In addition, some flames produced by Liquid Combustion will suddenly extinguish due to this property, which also brings great challenges to flame engineering.

Persistence of Liquid Combustion

Liquid Combustion flames that do not show instability still have a kind of persistence. Naturally, the flame produced by Liquid Combustion will continue to burn with combustibles and a new energy supply, and 4.5 ml of Liquid Combustion can provide an energy supply for 1 minute, which may be reduced by the modification of Liquid Combustion by major tissues. The difference is that the energy supply provided by naturally occurring Liquid Combustion in level 174 is much greater than that provided by the same amount of artificial Liquid Combustion, and 4.5 ml of natural Liquid Combustion can provide energy supply for 10 minutes.

o-s-8.3

Flame Power Liquid 。

About the energy supply

The energy supply refers to one of the energy sources that support the continuous combustion of the Liquid Combustion flame (the other energy source is the combustible, which together supports the combustible material and the temperature at which the ignition point of the Liquid Combustion is burned), the Liquid Combustion is the main material that provides the temperature of the Liquid Combustion flame, but other items, such as Liquid Pain and Abyssal Kelp, can also have the same effect in its place. 4.5 milliliters of Liquid Pain can provide about 0.5 minutes (which will be a little more than 0.5 minutes) of energy, and 4.5 grams of Abyssal Kelp can provide about 1.2 minutes (which will be a little less than 1.2 minutes). You can use B.N.T.G's latest Flame Power Liquid for energy supply! 4.5 ml of Flame Power Liquid provides 10.25 minutes of energy!

How to use

In addition to object S-8.1, 8.2 and 8.3, Liquid Combustion can be used to burn directly in contact with combustibles (this is why Liquid Combustion Matches are stored in metal boxes and loaded with iron needles, and the instability of Liquid Combustion is greatly reduced by the improvement of B.N.T.G, which is why B.N.T.G can be packed with 5 Liquid Combustion sticks together without causing losses due to spontaneous combustion). Liquid Combustion is added to Almond Water and taken to achieve the effect of putting fire salt into Almond Water.

o-s-8.7

Solid-state Combustion。

condenses into solids and evaporates into gases

Liquid Combustion can condense into solids at temperatures as low as minus 20 degrees Celsius, and Solid Liquid Combustion (or "Solid Combustion") can maintain some stability. However, there is a hidden danger of this item, which is that when the temperature rises above minus 20 degrees Celsius again, there is a high probability that solid combustion will burn or explode. Gaseous Combustion is difficult to obtain, and even if it is obtained, it is of little use because when the temperature is higher than the ignition point, Liquid Combustion burns naturally and does not produce steam. It is only possible to find the point of the nuclear bomb explosion in level 174 or the place where the nuclear bomb originally exploded, and the nuclear bomb that is exploding produces the most Gaseous Combustion5

o-s-8.9

The Structure of the Flames。

The structure of the flame

The Liquid Combustion flame is the same as the ordinary flame, with an outer flame, an inner flame and a flame core, but the difference is that the flame core temperature of Liquid Combustion is much greater than that of the Liquid Combustion outer flame, under normal circumstances, the flame core temperature of Liquid Combustion is about 800 degrees Celsius (about the same as the temperature of an alcohol lamp), while the outer flame temperature is about 750 degrees Celsius, to add, the inner flame is only 500 degrees Celsius, which is abnormal, because under normal circumstances, the oxygen supply to the flame core is insufficient, the combustion is incomplete, so the temperature is the lowest (and has a reducing effect).

Discover

**Liquid Combustion is produced by experiments with Abyssal Kelp and Liquid Pain. **

**Anonymous wanderer has reported an incident regarding the discovery of Liquid Combustion in level 174. **

Appendices

Log S-8.1 - "Flame Engineering"

Flame Engineering is a burning experiment conducted on the 5th level of Level S-568 with the aim of destroying the outposts set up by the U.E.C. on this level, initiated by the B.N.T.G, with the participation of both the M.E.G. and the T.C.L. In this project, the Liquid Combustion Incendiary Bomb developed by T.C.L played an important role, successfully destroying most of the U.E.C's firepower, and giving the B.N.T.G a complete victory.
However, for some reason, after the use of the Liquid Combustion Incendiary Bomb, a small area of the 5th level of Level S-568 began to collapse, and the crack in the gap in the floor did not lead to the 4th level of Level S-568, but to an unknown level, presumably caused the use of the Liquid Combustion Incendiary Bomb to create a new no-clip point in Level S-568.
Under the T.C.L. study, researchers found that large amounts of Liquid Combustion can disrupt the passages (cut-out points) between levels. For example, by placing a Liquid Combustion in a door leading to Level 3 in Level 2 and entering, researchers ended up in Level 4.

draft:分类下的文章不受协议约束。